One finger. Infinite space.
Hold your UFO through an endless horde. Get knocked away — chase it, catch it, survive.
The idea
Hold. Get hit. Catch it.
No health bar. No buttons. Just your finger, a glowing ring and a UFO that refuses to stay put.
Hold on
Touch the UFO and keep your finger down. It follows on a springy tether inside your ring and shoots by itself.
Get knocked away
Enemies don't take health — they hit hard. Strong hits snap the tether and send your UFO tumbling.
Catch it
Cover the UFO with your ring before the timer runs out. Every hit shrinks the ring, so every catch gets harder.
Playable demo
Try it right here
Press and hold the UFO, then move. Gold enemies knock it out of your ring — chase it down. Let go and the flight is over.
The real game adds hordes of hundreds, walls, toxic clouds, evolving enemies, upgrades, ambush battles and haptics you can feel.
Features
Everything gets bigger. Fast.
A real horde
Swarms grow from a handful to hundreds, from every edge at once.
Walls & clouds
Rock walls with narrow gaps and toxic clouds you must fly around.
Enemies evolve
Lancers, splitters, magnets, hives, snipers and turrets get tougher every 30 seconds. Gold elites drop rewards.
Grab upgrades
Capsules appear across the arena: overclock, heavy rounds, piercer, wide ring, grip, heavy hull, spikes.
Ambush battles
Your flight freezes and a free-for-all starts against rival AI pilots. Last UFO held wins.
Dazed knockouts
Sometimes your saucer gets stunned and zigzags away. Chase it — the clock is ticking.
Feel every hit
Haptics from a light tap to a full shake, synthesized music and sound, tilt parallax.
Leaderboards
Game Center rankings for best score and battle wins. In English, Русский, Español, Deutsch and Italiano.
Screenshots
From calm to chaos
How long can you hold on?
Free on iPhone. No ads, no accounts, no tracking.